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Post subject: sidux meta-manual is live
Posted: Aug 24, 2007 - 11:17 PM
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Joined: Nov 26, 2006
Posts: 323
Location: Melbourne (VIC) Australia
Status: Offline
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Post subject: RE: sidux meta-manual is live
Posted: Aug 25, 2007 - 12:38 AM
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Joined: Dec 05, 2006
Posts: 496
Location: Venezuela
Status: Offline
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Good job, Trevor!
I think you need to put Games on the bottom of the list.
The old Mozilla menu shuffle.
Now, on to the translations.  |
_________________ ourea-xfce, 2.6.26-5.slh.6-sidux-686, krusader
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Post subject:
Posted: Aug 25, 2007 - 05:09 AM
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Joined: Nov 26, 2006
Posts: 323
Location: Melbourne (VIC) Australia
Status: Offline
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Richard
heh thanks, but actually zulu9 did all the hard yards, first with his idea then, with getting all the descriptions and making the screenies, and coding it all up, at approx 100 pages for the games section,, the games meta is humongous!!
All I did was have a few rock throwing tantrums with h2 to get the css correct, ensure the structure was going to work, coding up the initial templates for zulu, and taking care of the menu and the other files that were not games or phonetics , zulu9 had enough to do!!! |
_________________
When all else fails, get the instructions back out of the rubbish bin and reread them. E&OE http://manual.sidux.com/
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Post subject:
Posted: Aug 26, 2007 - 01:47 AM
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Joined: Nov 28, 2006
Posts: 4303
Status: Offline
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| yep, all credit to bluewater and zulu9 on this one, they did the hard part. |
_________________ sidux Maintenance script: dist-upgrade, kernel install, general utilities: smxi
Backup script [using rdiff-backup]: rd-h2.sh
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